﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Toto.Componentes
{
   public static class Textura
   {
       public static Texture2D texturaBarra { get; set; }
       public static Texture2D texturaBoneco { get; set; }
       public static Texture2D texturaBoneco2 { get; set; }
       public static Texture2D texturaCampo { get; set; }
       public static Texture2D texturaMesa { get; set; }
       public static Texture2D texturaBola { get; set; }
       public static Texture2D telaCreditos { get; set; }
       public static Texture2D telaOpcoes { get; set; }
       public static Texture2D telaMenu { get; set; }
       public static Texture2D telaIntro { get; set; }



       public static void carregaTextura(Game1 game) 
       {
           texturaCampo = game.Content.Load<Texture2D>(@"Imagens\Componentes\Campo");
           texturaMesa = game.Content.Load<Texture2D>(@"Imagens\Componentes\Madeira");
           texturaBarra = game.Content.Load<Texture2D>(@"Imagens\Componentes\Barra");
           texturaBoneco = game.Content.Load<Texture2D>(@"Imagens\Componentes\Player"); 
           texturaBoneco2 = game.Content.Load<Texture2D>(@"Imagens\Componentes\Player2");
           texturaBola = game.Content.Load<Texture2D>(@"Imagens\Componentes\Bola");
           telaCreditos = game.Content.Load<Texture2D>(@"Imagens\Telas\introscene");
           telaIntro = game.Content.Load<Texture2D>(@"Imagens\Telas\introscene");
           telaMenu = game.Content.Load<Texture2D>(@"Imagens\Telas\menuBG");
           telaOpcoes = game.Content.Load<Texture2D>(@"Imagens\Telas\futebol");
       
       }

   }
}
